AI Insights · Timothy · July 2023
Top 5 Third Person Games on Android in Switzerland Q2 2023
In Q2 2023, the top 5 third-person games on Android in Switzerland showed varied trends in downloads, revenue, and active users.
In Q2 2023, the top 5 third-person games on Android in Switzerland displayed diverse performance metrics in terms of downloads, revenue, and active users. Data from Sensor Tower offers an insightful look into the trends of these popular games.
PUBG MOBILE from Level Infinite saw notable fluctuations in its weekly revenue, starting at approximately $25.7K and peaking at around $28.5K in early April, before experiencing a general decline, ending the quarter at roughly $16.9K. Weekly downloads remained relatively stable, ranging between 375 and 546. The game's weekly active users showed a slight downward trend, beginning at 9.7K and closing the quarter at about 8.6K.
Summoners War by Com2uS exhibited a variable revenue pattern, with highs of around $23.8K in late April and lows of $8.4K in mid-May. Downloads for the game were modest, fluctuating between 12 and 41 per week. Active users also showed minor variations, starting at 1.4K and ending at 1.6K.
Guns of Glory: Lost Island from FunPlus International AG demonstrated a steady increase in revenue, beginning at $13.2K and reaching approximately $18.9K by the end of June. However, weekly downloads were relatively low, ranging from 35 to 129. Active users saw some fluctuations but remained under 450 throughout the quarter.
Genshin Impact by COGNOSPHERE PTE. LTD. experienced a varied revenue trend, with notable peaks such as $24.3K in mid-April and $21.1K in early May, but it also faced lows around $4.9K in mid-May. Downloads saw a significant spike to 1.1K in mid-April but generally hovered between 372 and 720. Active users remained relatively stable, averaging around 10.8K but peaking at 12.2K in late June.
Stumble Guys from Scopely showed consistent revenue performance, peaking at approximately $16.7K in early May and maintaining around $13.8K by the end of June. Weekly downloads were robust early in the quarter, reaching up to 2.2K but tapered off to about 1.2K by the end. The game's active user base remained strong, with numbers ranging from 18.1K to 22.8K.
For more detailed insights and data, visit Sensor Tower.